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Pastry Kitchen

Platform:

Windows PC

IOS

Engine:
Unity


Language:

C#

Tools used:

Unity, photoshop


Duration:

10/22/2021 – Current


Completion:

N/A

Team size:

11


Role:

My role Game Designer,

Level Designer, placing scripts into objects for assets

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Project Design Goals

  1. To create a fun co-op and single player experience 

  2. to demonstrate the level environment and the  orders given to the player to accommodate the level design

  3. Creating different level orders for the player to learn.

Overview

Pastry Kitchen is a single of or a cooperative game with a 3d isometric camera view. You control animals cooking food to prove who is the better chef.

You play as one of the three animals. The main goal is to cook food and get your reputation known.

What I've done

  1. On this project I put the levels together.

  2. Play tested each level to see if the levels are beatable with one character.

  3. Bug tested levels and made the orders given to the players made sense.

Demo

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